![]() ![]() A little annoying as if there was the option to either swing the camera about or even zoom out, a strategy could have been enforced. Heading back, I saw (and received) the bullets right on the kisser before seeing the thing that fired them. I cleared an area at one point but had to backtrack as I missed some enemies. My only gripe other than having to reload so often is the camera, as you can’t see that far ahead of you, nor can you swing the camera about. Visually it’s a cell-shade affair with some cool music and sound FX. Who says you can’t be an entrepreneur in this day and age? Don’t like the guns on offer? Scrap ’em, and you can earn even more dollar. Taking down the ‘bots (sorry, more apostrophes) rewards our stranger with money, plus they’re usually guarding a few lootable areas with better weapons to swap out. Even though robots are on the menu, the gun tech is old school as you have to manually reload each time you fire a slug in Dust and Neon, so make sure of the cover, won’t you? Source: Steam My apologies.Īs a cover-based game, you have to sneak around the environment using the objects to protect against enemy attacks while blasting them back with your pistol. In this rogue-lite developed by David Marquardt Studios, you play a gun slingin’ cowboy huntin’ down robots who be a-rootin’ and a tootin’. ![]() Doesn’t the Wild West need a little bit of an ideas injection? We’ve tried aliens and even got a little evil, but Rogue Games’ latest twin-stick shooter, Dust and Neon, introduces some well-deserved fluorescent lighting. ![]()
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